Hi, multi instances (any mode) with random color on, change their color during animation in some clones.
Maybe it only happens when network rendering on, maybe it happens in general, havent figured that out yet. Let me know if this is the case for u also.
Thanks
Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
Moderators: ChrisHekman, aoktar
Network thing is not plugin related issue. In short it's not about me.thanulee wrote:Hi, multi instances (any mode) with random color on, change their color during animation in some clones.
Maybe it only happens when network rendering on, maybe it happens in general, havent figured that out yet. Let me know if this is the case for u also.
Thanks
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi franchaisfranchais wrote:Hi I'm having trouble getting the random colors to work?
Any idea on whats happening?
the solution is very simple. Do you have selected "render instance" or "multi-instance" on Cloner? If you leave the default "instance" it doesn't works! Please select the other two options, it works!!!
Color index is depended to object's id. You can keep it static if there's change on object order and counts. Better to use instance colorthanulee wrote:Hi, multi instances (any mode) with random color on, change their color during animation in some clones.
Maybe it only happens when network rendering on, maybe it happens in general, havent figured that out yet. Let me know if this is the case for u also.
Thanks
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- AaronWestwood
- Posts: 141
- Joined: Sun Feb 26, 2017 3:01 pm
Just checking in to see if there's any update on the bug with Denoiser + HDRI Environments (rendering black)?
All good if not, but just checking to see (ive got a bunch of renders waiting on the fix
)
All good if not, but just checking to see (ive got a bunch of renders waiting on the fix


3D Environment Artist
http://www.artstation.com/aaronwestwood
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http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
Heya, in specific project it is static and clone count is steady.aoktar wrote:Color index is depended to object's id. You can keep it static if there's change on object order and counts. Better to use instance colorthanulee wrote:Hi, multi instances (any mode) with random color on, change their color during animation in some clones.
Maybe it only happens when network rendering on, maybe it happens in general, havent figured that out yet. Let me know if this is the case for u also.
Thanks
But during rendering they change color (like flickering).
There are cases where i can use octane scatter and bypass this and there are cases that i have to use multi instances (cause octane scatter has other disadvantages).
I will post a scene when project is complete.
Thanks a lot!
It's not a plugin issue, probably reported to Otoy teamAaronWestwood wrote:Just checking in to see if there's any update on the bug with Denoiser + HDRI Environments (rendering black)?
All good if not, but just checking to see (ive got a bunch of renders waiting on the fix![]()
)
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi thanulee,
I have rendered a couple of scenes with Random Color node on static MoGraph cloner with Multi Instance option active, in both LV and PV, with Net render active on three slaves, but everything has worked as expected.
Please, replace the objects in the MoGraph cloner with cubes, than share the scene when possible, thanks.
ciao Beppe
I have rendered a couple of scenes with Random Color node on static MoGraph cloner with Multi Instance option active, in both LV and PV, with Net render active on three slaves, but everything has worked as expected.
Please, replace the objects in the MoGraph cloner with cubes, than share the scene when possible, thanks.
ciao Beppe
- octane_berlin
- Posts: 19
- Joined: Tue May 23, 2017 11:29 am
(I Installed the current version) I can't download the new Procedual Textures from the LiveDB manager... it says 'Download complete' but they don't appear in my Material panel.
All the other materials I can download as usual. Has anyone had this problem or any idea?
All the other materials I can download as usual. Has anyone had this problem or any idea?
SEEoctane_berlin wrote:(I Installed the current version) I can't download the new Procedual Textures from the LiveDB manager... it says 'Download complete' but they don't appear in my Material panel.
All the other materials I can download as usual. Has anyone had this problem or any idea?
viewtopic.php?f=30&t=74780#p382900
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw