Hey. You guys broke something, Tyflow's not rendering it in this version. The old projects when the renderer starts up crash 3ds max. If you do it again, it's just an empty window. No Tyflow settings affect the result.
Version v2020.1-RC4 - 10.08 TEST works great.
• 3ds max 2020 sp3
• driver nvidia studio 442.92
And one more question, why two different depth of field settings? That's very uncomfortable.
OctaneRender® for 3ds max® v2020.1 - 10.09
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"You guys broke something, Tyflow's not rendering it in this version" same here... no tyflow = no fun
MAX 2020.3 - Otane 2020.1 - 10.09
MAX 2020.3 - Otane 2020.1 - 10.09
Last edited by HHbomb on Mon May 04, 2020 9:43 am, edited 1 time in total.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- paride4331
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- Joined: Fri Sep 18, 2015 7:19 am
viewtopic.php?f=27&t=74536tcheng00 wrote:FYI, I reinstalled my drivers again. It seems it didn't install correctly the last time. Anyway, it did help resolve the nvlink crashing when I change the camera by introducing a slight delay. The other problems still remain.
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
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Rik wrote:OK here's a new one. New to me at least.
Why is the Octane viewport render being so distorted?
Kind of a big problem...
Seems like it's something to do with upsampling.
Gonna make the animation I'm supposed to be cooking today quite stressful
Edit: Ticking use production resolution seems to fix it. What's happening?
Edit Edit: That only worked for a while. Gone screwie again. So made a new Octane camera and that seemed OK. Then made a standard max camera and that was screwed straight away. Could it be a max display/viwport type thing?
Hi Rik,
cannot replicate this issue, could you share you scene please?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
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Hi HHbomb,HHbomb wrote:"You guys broke something, Tyflow's not rendering it in this version" same here... no tyflow = no fun
MAX 2020.3 - Otane 2020.1 - 10.09
in which case? I had some test no issue I found.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi, Paride, I will investigate more, but for now, each tyflow scene where geometry is generated by tyflow isn't rendered. Not with particle interface, not with Mesh node...
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- paride4331
- Posts: 3831
- Joined: Fri Sep 18, 2015 7:19 am
viewtopic.php?f=27&t=73516#p374832HHbomb wrote:Hi, Paride, I will investigate more, but for now, each tyflow scene where geometry is generated by tyflow isn't rendered. Not with particle interface, not with Mesh node...
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
I starting to get this too now with another scene.Rik wrote:OK here's a new one. New to me at least.
Why is the Octane viewport render being so distorted?
Kind of a big problem...
Seems like it's something to do with upsampling.
Gonna make the animation I'm supposed to be cooking today quite stressful
Edit: Ticking use production resolution seems to fix it. What's happening?
Edit Edit: That only worked for a while. Gone screwie again. So made a new Octane camera and that seemed OK. Then made a standard max camera and that was screwed straight away. Could it be a max display/viwport type thing?
Yes, there is strange things happening with maps..
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |