[21.7] Can you use the sphere primitive for particle system?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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grimm
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I tried to set it up by creating a plane that emits particles. Then in the "Object Data Properties" panel I enabled the Octane Sphere Attribute. But all it did was to place the spheres on each of the plane's vertices and did not apply it to the particle system. Are we still limited with only using objects with these systems? Thanks,

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
linograndiotoy
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grimm wrote:I tried to set it up by creating a plane that emits particles. Then in the "Object Data Properties" panel I enabled the Octane Sphere Attribute. But all it did was to place the spheres on each of the plane's vertices and did not apply it to the particle system. Are we still limited with only using objects with these systems? Thanks,

Jason
Right now is not possible.
That's been requested anyway and it will be implemented in a future build.
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grimm
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Thanks Lino, it's good to hear that it's on the list. :)

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
linograndiotoy
OctaneRender Team
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grimm wrote:Thanks Lino, it's good to hear that it's on the list. :)

Jason
It will be implemented very soon!
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