Horizontal node graph layout in Standalone?

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LewisO
Licensed Customer
Posts: 43
Joined: Mon Aug 10, 2015 7:57 am

I find the vertical node graph very counter-intuitive. There is a reason why most of the node graph layout designs in mainstream software are horizontal - you can clearly see the name of each input and output, and better compact layout if you have a complex shader setup, rather than a bunch of thin long sticks laying from top to bottom, which is painful to eyes and mind.
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1587658460.png (9.81 KiB) Viewed 800 times
Do we have a plan to offer a horizontal node graph?
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Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
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Agreed. On the roadmap.
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