Not sure when exactly this happened? With Octane being so fast as is, I honestly didn't notice. Not until testing for some optimizations recently. I turned it on and off and there were no longer any differences in the render times. This was a scene that saw a near 50% decrease in render times before. RTX ON.
Could this be a change in the NVIDIA Studio driver? I am running 442.92.
RTX accel mode seems to no longer work.
Moderator: juanjgon
- pixelsmack
- Posts: 112
- Joined: Wed Jun 11, 2014 6:31 pm
Oh that might be it. I do have motion blur on in this scene as it was a "for client" version of the scene. I use motion blur all the time. I imagine many do. Are there plans to implement support? Thanks!
(I'll verify if this is the cause once my system is done rendering the project)
(I'll verify if this is the cause once my system is done rendering the project)
- pixelsmack
- Posts: 112
- Joined: Wed Jun 11, 2014 6:31 pm
Glad to hear! Landscape don't work too well with post 2D blur. Neither do spinning blades.juanjgon wrote:The RTX features are updated in each release, so yes, probably the motion blur limitation could be resolved at some point.
Thanks,
-Juanjo
