Render Region+ material update saves out noisy render

Houdini Integrated Plugin

Moderator: juanjgon

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WoutTgh
Licensed Customer
Posts: 182
Joined: Sat Jul 27, 2019 8:39 pm
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Hi,

when you render region in ipr and update a material setting, the ipr window renders the region correctly and leaves the previous render outside the region as it was. The saved export file renders out a super noisy render. I'm guessing the ipr window doesn't update outside the region but the render buffer does ?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, I think that the problem is something like that. The IPR window stores on the plugin side the full-frame rendered image inside the OpenGL buffer, but the internal Octane buffer that is used while saving images from the IPR doesn't have this behavior.

Thanks,
-Juanjo
WoutTgh
Licensed Customer
Posts: 182
Joined: Sat Jul 27, 2019 8:39 pm
Contact:

OKay, it would be nice to to able to render regions of the frame and save out the render as shown in the IPR window :)
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