SOLVED || 2020-rc2 >> VDB vs. Image texture / Opacity /alpha

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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alekpanfilov
Licensed Customer
Posts: 12
Joined: Fri Sep 18, 2015 1:23 pm
Location: Warsaw, Poland
Contact:

Hey Guys,
need some help with image opacity/transparency in simple shader visible thru VDB Scattered medium .. trees in the fog.

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2x 2080ti ( nvlink off )
win10 10.0.18363
nvidia studio driver 441.66

C4D R21.207
Octane 2020-rc2, rtx ON
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Overal scene view:
fog-problem_1.JPG
checked - it's visible only in Volume channel - took one tree closer:
volume_channel.JPG

VDB settings:
vdb_1.JPG
vdb_2.JPG
Tree shader - straight forward ... they are scattered x25000 ;)
tree_material.JPG
Octane settings:
octane-set1.JPG

Any ideas?

Any clue would be appriciated.


Thnx,
Alek
Last edited by alekpanfilov on Wed Mar 18, 2020 4:30 pm, edited 2 times in total.
alekpanfilov
Licensed Customer
Posts: 12
Joined: Fri Sep 18, 2015 1:23 pm
Location: Warsaw, Poland
Contact:

Just checked in Octane 2019.1.5 R3

the same ;[
alekpanfilov
Licensed Customer
Posts: 12
Joined: Fri Sep 18, 2015 1:23 pm
Location: Warsaw, Poland
Contact:

Found a tweak and it looks ok!

Changed Volume Step lenght in Scattering Medium in VDB settings to ~1.5 instead of 15000 ;] ..
its-ok.JPG

TOPIC - SOLVED.
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