need some help with image opacity/transparency in simple shader visible thru VDB Scattered medium .. trees in the fog.
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2x 2080ti ( nvlink off )
win10 10.0.18363
nvidia studio driver 441.66
C4D R21.207
Octane 2020-rc2, rtx ON
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Overal scene view: checked - it's visible only in Volume channel - took one tree closer:
VDB settings: Tree shader - straight forward ... they are scattered x25000

Any ideas?
Any clue would be appriciated.
Thnx,
Alek