Spectron Lights in LW 2018

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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3dreamstudios
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I've updated my Octane builds...been a while....had to wait on some projects to be complete. I'm trying to play with the new Spectron lights and am not finding much luck. Anyone have a sample scene with a simple volumetric light? Documentation link?

Thanks.
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Goldorak
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Best to start with 2020 which also has spectron area and sphere lights (which render much faster than mesh light equivalents)
3dreamstudios
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Goldorak wrote:Best to start with 2020 which also has spectron area and sphere lights (which render much faster than mesh light equivalents)
2020 is in Beta correct? I'm not interested in beta testing in my production environment. We have not upgraded to 2019 LW yet...

So I'm working with LW 2018 and Octane 2019.1.5 at the moment. Is there documentation I'm missing that would help direct me to how spectron lights should be setup?

That was the initial question, not which version I should be using...appreciate it.
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Goldorak
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2020 just hit RC1, so it will be stable soon. The spectron functionality prior to that isn't much different from 2018 to 2019.1.5, so I would use the latter. 2019.1.x supports a high level spectron volume light object node, which the plug-ins can implement same as in standalone.
3dreamstudios
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Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

Goldorak wrote:2020 just hit RC1, so it will be stable soon. The spectron functionality prior to that isn't much different from 2018 to 2019.1.5, so I would use the latter. 2019.1.x supports a high level spectron volume light object node, which the plug-ins can implement same as in standalone.
Super can't wait....any help with using them?
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Goldorak
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Best to ping Juanjo to help for the LW specific implementaiton.
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juanjgon
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Hi,

The spectron volumetric spotlights are configured using the new spectron node editor available in the Octane lights. Attached you have an example scene.

Hope it helps,
-Juanjo
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3dreamstudios
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Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

juanjgon wrote:Hi,

The spectron volumetric spotlights are configured using the new spectron node editor available in the Octane lights. Attached you have an example scene.

Hope it helps,
-Juanjo
I feel that's exactly what I had done...but maybe I missed something...possibly in the SCENE or render settings? I'll dig into this scene...thanks!
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