Evening (o;
BTW...what are VDB files? Something to do with Houdini? Wonder how it is related to Blender then (o;
Anyway....gonna subscribe for a month now tomorrow (already late evening here ;o) and see how it performs compared to E_Cycles RTX 2020....
Makes sense to switch back to Octane Blender
Good morning
Just received my NVLink adapter, plugged it in and booted Debian 10.2...seems to active without doing anything (o;
Just received my NVLink adapter, plugged it in and booted Debian 10.2...seems to active without doing anything (o;
Code: Select all
klingler@blender:~$ nvidia-smi nvlink --status
GPU 0: GeForce RTX 2080 Ti (UUID: GPU-b2771ad4-eaad-be2f-117b-edca7ec2ecd2)
Link 0: 25.781 GB/s
Link 1: 25.781 GB/s
GPU 1: GeForce RTX 2080 Ti (UUID: GPU-a7745dce-773d-0aec-bfc6-31c1deac9d8d)
Link 0: 25.781 GB/s
Link 1: 25.781 GB/s
Debian 10.2 on AMD 1950X, 64GB RAM, 2 * RTX2080Ti
Octane Blender Studio 2020.1-XB3-21.3
Blender 2.83 E_Cycles
Octane Blender Studio 2020.1-XB3-21.3
Blender 2.83 E_Cycles
You nee to have VDB files created in other software like Houdini or Spectron. To use them in Octane you need to create a simple object eg plane and in Octane properties you need to attach a VDB file to it. Toggle "Use as Octane VDB" and setup a Volume material to it:davorin wrote:Evening (o;
BTW...what are VDB files? Something to do with Houdini? Wonder how it is related to Blender then (o;
Anyway....gonna subscribe for a month now tomorrow (already late evening here ;o) and see how it performs compared to E_Cycles RTX 2020....
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- linograndiotoy
- Posts: 1350
- Joined: Thu Feb 01, 2018 7:10 pm
Well, you can create VDB files in Blender using Smoke.J.C wrote: You nee to have VDB files created in other software like Houdini or Spectron.
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
That's a bold statement friend. Time for a real head-to-head throw-down between E-Cycles and Octane Blender. I'll ask Mathieu if he is interested.linograndiotoy wrote: Octane is way faster than E-Cycles, the AI Denoiser is doing an amazing job, there's NVLink and RTX support and a lot of optimizations you can only find in the OTOY Blender custom build.
Especially with this new release, I feel we reached an extremely exciting productivity level.
Regardless, I'm rendering my animations at a couples secs per frame on my three 2070 Supers with E-Cycles RTX. Plenty fast enough for me. And also banging out high-res stills for print like an effing champ. And this is in piping-hot 2.83 builds fresh out of the oven and no need to convert any mats... If I ever need Vectron or some shit like that, I'll fire up my subscription again. Until then, I am good-to-go with Blender E-Cycles (and Octane 4 for re-rendering old LW gigs - yuck!). Good luck to you gents.

Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
- linograndiotoy
- Posts: 1350
- Joined: Thu Feb 01, 2018 7:10 pm
That's what I experienced in my tests. I'll make some more comparisons.FrankPooleFloating wrote:That's a bold statement friend. Time for a real head-to-head throw-down between E-Cycles and Octane Blender. I'll ask Mathieu if he is interested.
Not everything is about render speed.
I've yet to see a Cycles render match the quality of what Octane can do. Especially when you do in render DoF.
It might not be by much but Octane still beats Cycles when it comes to realism.
I've yet to see a Cycles render match the quality of what Octane can do. Especially when you do in render DoF.
It might not be by much but Octane still beats Cycles when it comes to realism.
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Okay. Octane's more real than real. Kinda like "more human than human". Gotcha.Obizzz wrote:It might not be by much but Octane still beats Cycles when it comes to realism.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
More like Cycles is not quite there.FrankPooleFloating wrote:Okay. Octane's more real than real. Kinda like "more human than human". Gotcha.Obizzz wrote:It might not be by much but Octane still beats Cycles when it comes to realism.
In a scene I tested E-cycles is 10-15% faster than Octane.davorin wrote:...
Anyway....gonna subscribe for a month now tomorrow (already late evening here ;o) and see how it performs compared to E_Cycles RTX 2020....
Official Cycles Blender build is almost two times slower compared to the fastest e-cycles – 59 sec. vs 35 sec.
Blender 2.82, Cycles, OPTIX RTX, 58 sec: ----------------------------------------------------------------------------------------------
E-Cycles, CUDA, 1:36 sec: E-Cycles, OPTIX RTX, Medium Preset, 20 sec.: E-Cycles, OPTIX RTX, Slow Preset, 35 sec.: ----------------------------------------------------------------------------------------------
Octane, PT kernel, CUDA, 59 sec.: Octane, Direct light kernel, OPTIX RTX, 27 sec.: Octane, PT kernel, OPTIX RTX, 40 sec:
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group