Thank you for information. Any ETA for this ? Days, weeks, months ?bepeg4d wrote:The issue with NvLink is not c4doctane only related, but is affecting also 3ds Max, for example.
So we need to wait for a fix in the general SDK.
ciao Beppe
Is NVLink works with Octane plugins ?
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The core devs have identified and solved the issue with NvLink, and the fix will be part of the next SDK update, plugins will follow.
ciao Beppe
ciao Beppe
Thank you devs, thank you bepeg4d! 

I don't know what to say. Maybe these images can do that :



I suppose that even Out of Core doesn't work propely if it can't catch this situation.
Sorry, false alarm. It was my too small RAM fault. I had to manually increase Windows Virtual Memory and Octane works fine even with huge amount of Hi-Poly objects. Octane plugin needs much more Ram to convert objects than Standalone version. Strange is that Windows 10 can't automatically increase virtual memory in such situation ( I had set it to auto )



I suppose that even Out of Core doesn't work propely if it can't catch this situation.
Sorry, false alarm. It was my too small RAM fault. I had to manually increase Windows Virtual Memory and Octane works fine even with huge amount of Hi-Poly objects. Octane plugin needs much more Ram to convert objects than Standalone version. Strange is that Windows 10 can't automatically increase virtual memory in such situation ( I had set it to auto )
Architectural Visualizations http://www.archviz-4d.studio
New NVidia Studio driver is out but NVlink still doesn't work.
Architectural Visualizations http://www.archviz-4d.studio
Memory pooling was done in experimental version of VRay using NVlinked GeForce RTX 2080TIs year ago : https://www.chaosgroup.com/blog/profili ... -rtx-cards ( at the page end ) . Why this doesn't work in Octane ?
Architectural Visualizations http://www.archviz-4d.studio