Although I really love Octane, the material editor is little difficult to use.
There are too many sliders to control, they all look the same, and the titles are not too obvious.
A very good example of material editor is the one that fry has.
Material editor
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Cinema 4D Visualize - Archicad - Fryrender - Octane
Website: www.artion3d.com
Website: www.artion3d.com
It's too roomy, the elements are scrambled, yes it's a mess
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Another user proposed a layout change that already makes things more compact and it's easier to navigate.
http://www.refractivesoftware.com/forum ... 370#p37370
I agree that GE and NI can be improved.
http://www.refractivesoftware.com/forum ... 370#p37370
I agree that GE and NI can be improved.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Even that layout seems confusing to me.matej wrote:Another user proposed a layout change that already makes things more compact and it's easier to navigate.
http://www.refractivesoftware.com/forum ... 370#p37370
I agree that GE and NI can be improved.
Sliders take up too much space while numerical buttons (i mean arrows) would be more convenient, leaving enough white space for the material editor.
Cinema 4D Visualize - Archicad - Fryrender - Octane
Website: www.artion3d.com
Website: www.artion3d.com
But it's a start to make things more compact.
I like how Blender combines input possibilities: buttons can be input fields - if you click on them you can type in values, or they can be sliders - if you click and drag. Lots of them have arrows at the extremities, to change the value by one step. All this functionality is presented in one control, thus a lot of space is saved. Also what the control changes, is written directly on it, not needing a separate label.
I like how Blender combines input possibilities: buttons can be input fields - if you click on them you can type in values, or they can be sliders - if you click and drag. Lots of them have arrows at the extremities, to change the value by one step. All this functionality is presented in one control, thus a lot of space is saved. Also what the control changes, is written directly on it, not needing a separate label.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
@matej
nice
nice
Cinema 4D Visualize - Archicad - Fryrender - Octane
Website: www.artion3d.com
Website: www.artion3d.com