on the screenshot i noticed misprint button "E_port OBJ/MTL only"

Haven't tried the script yet - awaiting my authorization number for octane

Not sure this has to do with the scriptbepea wrote:Hi!
First off all THANK YOU!! for this superb plugin! No more 2.49!! Im just so happy
The secound thing is im getting this error when im exporting using a already existing .ocs file.
The error occurs independent of what I save in octane, so any change in the default export settings and saving them to a .ocs file causes the error.
Ok thanksSnoWWolf wrote:Hello enricocerica!
on the screenshot i noticed misprint button "E_port OBJ/MTL only"![]()
Haven't tried the script yet - awaiting my authorization number for octane
Yes it probably isn't the scripts fault, I just thought you'd might know what the problem isenricocerica wrote: Not sure this has to do with the script![]()
Could you check if the ocs file has been created with the same Octane version?
Yeah, if the export sunlight checkbox is activated, you need a sun in the scene and it should be selected, to avoid the problem you may also descactivate the export sunlight checkbox. This kind of issues should be fixed in the final versionthe_nautilus wrote:Thanks much enricocerica! Been waiting for this anxiously.
I had some issues getting the script running at first but then figured out what I was doing wrong and thought I would post to help anyone else having this issue. The main issue was that when I hit the render button in a default scene, the button would hi-light but it wouldn't launch the Octane executable. However after some tinkering, I learned that there needs to be a 'Sun' lamp in the scene and then it will launch just fine. Hope that helps!