Fixed: https://render.otoy.com/forum/viewtopic.php?f=85&t=72959&p=371007#p371007Kalua wrote:Great stuff, Aoktar. Thank you!
Does the focus picker work with the Universal Camera?
Cheer!
Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks for the good release!
Btw Aoktar, is it possible to add Max Slaves feature in Octane C4D settings under Network Rendering options?
So that we can check all the slaves avaliable, but set the actual usage to some number?
We have multiple workstations at work and multiple slave machines and we would like to have an option like this, so that we can more easily control priorities from C4D interface.
Btw Aoktar, is it possible to add Max Slaves feature in Octane C4D settings under Network Rendering options?
So that we can check all the slaves avaliable, but set the actual usage to some number?
We have multiple workstations at work and multiple slave machines and we would like to have an option like this, so that we can more easily control priorities from C4D interface.
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
Hi Ahmet,
I just tried the Universal Camera inside C4D. I am not able to focus it.
I can set Autofocus. That´s the only focusing method that works for me.
The focus in the C4D Camera as well the Octane Camera tag does not work for me.
Thanks for your time!
Cheers,
Raphael
I just tried the Universal Camera inside C4D. I am not able to focus it.
I can set Autofocus. That´s the only focusing method that works for me.
The focus in the C4D Camera as well the Octane Camera tag does not work for me.
Thanks for your time!
Cheers,
Raphael
- Attachments
-
- Universal_Camera_Focus_01.mp4
- (12.16 MiB) Downloaded 4140 times
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
Same happens to me too. In fact material picker is not working either.Silverwing wrote:Hi Ahmet,
I just tried the Universal Camera inside C4D. I am not able to focus it.
I can set Autofocus. That´s the only focusing method that works for me.
The focus in the C4D Camera as well the Octane Camera tag does not work for me.
Thanks for your time!
Cheers,
Raphael
Cheers,
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
Try R3Kalua wrote: Same happens to me too. In fact material picker is not working either.
Cheers,
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
What are you missing with the rounded corners. To my knowledge they have been already been implemented with all featurescaldreemn wrote:Hi Ahmet,
Thanks for all your work. 2019.2-R2 is stable for me.
Any idea when we can expect rounded corners to be implemented properly?

WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
- caldreemn
- Posts: 40
- Joined: Fri Feb 20, 2015 5:45 am
- Location: Art Director/Motion Graphics Artist
- Contact:
AH! You're right!Silverwing wrote:What are you missing with the rounded corners. To my knowledge they have been already been implemented with all featurescaldreemn wrote:Hi Ahmet,
Thanks for all your work. 2019.2-R2 is stable for me.
Any idea when we can expect rounded corners to be implemented properly?
I swear the rounded edges check box wasn't there when I checked. Happily I was mistaken!
Thanks for making me check that again...
Sorry for the false flag.
Hi,
I think there's an issue with the demain pass + volumes in the live viewer.
I'm getting a terrible demain pass in the live viewer however the rendered out version looks a bit cleaner. I have attached a simple scene that illustrates this issue.
I think there's an issue with the demain pass + volumes in the live viewer.
I'm getting a terrible demain pass in the live viewer however the rendered out version looks a bit cleaner. I have attached a simple scene that illustrates this issue.
- Attachments
-
- Octane Volume Test_01.rar
- (34.08 KiB) Downloaded 233 times
- igoriisakov
- Posts: 2
- Joined: Mon Apr 24, 2017 5:27 am
Hi, second version of 2019 have some “flakes” on denoised image, but in 4 version all ok. Do you need examples or it’s known problem?