It's for giving me some idea what could cause this problem.divasoft wrote: I can turn off the preview, but how will I then work blindly?
Cinema 4D version 2019.1.1-R3 (Stable) 09.10.2019
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Plugin can't work if you have Cuda Crashes like that. Hope you don't use latest Game ready drivers from Nvidia.divasoft wrote:Sorry, but disable node previews was not be helpful.aoktar wrote:It's for giving me some idea what could cause this problem.divasoft wrote: I can turn off the preview, but how will I then work blindly?
Check "CONSOLE" window for error for your other issues like you show in video captures. Again you have to avoid Cuda crashes, otherwise it's not an issue to up plugin(me).
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's not a supported feature. You may transfer splines as c4d hairs for making a workaround.gohmn wrote:Posted a few days back about motion blur on hair. Has this been resolved?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hey Ahmet, may i ask few requests here if possible? 
So i d love an option in octane tag that renders matrix objects and keeps also their scale etc. Is that difficult?
And another one, i d love some more options in hair rendering. Eg. redshift has the capsule mode for hair rendering, in which hairs have rounded caps etc.
U think those stuff are possible? thanks a lot bud!

So i d love an option in octane tag that renders matrix objects and keeps also their scale etc. Is that difficult?
And another one, i d love some more options in hair rendering. Eg. redshift has the capsule mode for hair rendering, in which hairs have rounded caps etc.
U think those stuff are possible? thanks a lot bud!
New build available with a few fixes, enjoy it!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Awesome, thanks, Ahmet! 

CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
1-any example to clear what you want to obtainthanulee wrote:Hey Ahmet, may i ask few requests here if possible?
So i d love an option in octane tag that renders matrix objects and keeps also their scale etc. Is that difficult?
And another one, i d love some more options in hair rendering. Eg. redshift has the capsule mode for hair rendering, in which hairs have rounded caps etc.
U think those stuff are possible? thanks a lot bud!
2-It's a core feature, not possible from plugin side. Don't know if it's in todo list
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks! For matrices, i just use em a lot and are so light in viewport that i wanna be able to render em, no specific example.
Multi instances with matrices is a bit heavier.
For the hair caps etc i ll ask Jules.
And a very big request on my side is also: i cant render splines when are render instances inside a cloner. Can we fix this or is it core ? thanks a lot
Multi instances with matrices is a bit heavier.
For the hair caps etc i ll ask Jules.
And a very big request on my side is also: i cant render splines when are render instances inside a cloner. Can we fix this or is it core ? thanks a lot