Universal Material not showing Transmission Render Passes

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blastframe
Licensed Customer
Posts: 178
Joined: Wed May 21, 2014 6:01 am
Location: Los Angeles, CA USA

A. Windows 10 Pro
B. GeForce GTX Titan Black
C. 64GB Ram
D. Nvidia driver version: 430.64
E. OctaneRender Standalone version: 2019.1
F. OctaneRender plugin version, 2019.1
G. Cinema 4D R20

H. Hello, the Universal Material is not showing the Transmission or Transmission filter Info channel passes in 2019.1. I have used the same shader with a regular Octane Material and it works, but not when it's used with a Universal.

Here is the Transmission pass with an Octane Material:
Transmission pass with Octane Material
Transmission pass with Octane Material
A Universal Material is blank.

Here is an example scene file.

I. The Octane Log and Console windows were empty.

Thank you.
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bepeg4d
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Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Thanks for the report.
Currently there is a “Transmission Type” popup menu missing, that must be set to Diffuse for transmissive materials, and will be added in the next version.
ciao Beppe
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blastframe
Licensed Customer
Posts: 178
Joined: Wed May 21, 2014 6:01 am
Location: Los Angeles, CA USA

bepeg4d wrote:Thanks for the report.
Currently there is a “Transmission Type” popup menu missing, that must be set to Diffuse for transmissive materials, and will be added in the next version.
ciao Beppe
Thank you for the update!
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