Guys,
I am new to blender (coming here from Sketchup and Modo). Could you please help me of how to get random color over instances? There are many great scripts we created on the forum for random textures (with LUA too)...
Random color - how to?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Hi smicha,
you can use Random color tex as an input for gradient texture to achieve this.
you can use Random color tex as an input for gradient texture to achieve this.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Thanks for that. Question is how did you create these boxes in blender? Array modifier does not work for it.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
The boxes are created using particle system in hair mode.
https://evermotion.org/tutorials/show/1 ... f-the-week
https://vimeo.com/157562070
Or using scatter addoon:
https://www.youtube.com/watch?v=yAOuZBzEF8E
https://evermotion.org/tutorials/show/1 ... f-the-week
https://vimeo.com/157562070
Or using scatter addoon:
https://www.youtube.com/watch?v=yAOuZBzEF8E
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
It will also work with the emitter particle system. To position objects where you want you can set it to vertex and use a vertex group. I suspect it fails to work with the Array modifier due to some internal difference in the way instancing is created between the two systems?
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PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
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AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
FYI - If you do want to stick with an Array approach and maybe get a little more control over your duplicated objects, you can use the addon Random Object Array. It is a paid addon but I just tested it with Octane's Random Color Texture node and it does appear to work.
https://blendermarket.com/products/random-object-array
https://blendermarket.com/products/random-object-array
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
Guys thank you for that. I did some manual work on instanced box and.. it works. After moving from Sketchup and Modo I really like blender. Hope will stick it for good. Thank you again.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540