i already posted logs for this here
viewtopic.php?f=85&t=71723#p367190
+but didn't get any further comment if it can be fixed. all textures are definitely resident in my local "tex" folder which is placed together with scene file on my internal SSD RAID in my mac pro. i also noticed that even materials not used in the scene are converted to octane materials one by one, but not when the live viewer starts the first time. do you need a scene? i can only send very large work scenes, as i did not find a point where the complexity triggers the issue.
i'm really interested into solving this - if this is not fixable even after investing lots of money and time into octane (and working without almost any issues for years with the lightwave plugin) i will definitely have to watch for other engine alternatives like redshift, as fast previews are essential for my workflow.
