Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

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stefano-dear
Licensed Customer
Posts: 118
Joined: Mon Apr 04, 2016 12:06 pm

Hi,

I noticed that Offset and UV percentage size of Cinema doesn't work to scale the textures. Is it normal?


Thanks
Stefano
isotope
Licensed Customer
Posts: 19
Joined: Sun Nov 01, 2015 10:41 am

bepeg4d wrote:Hi,
is up to you, v2018 is v5, here is the list of the new features of v2018:

- Cryptomatte
- Deep render passes
- Vectron (analytic geometry)
- Vertex Attributes
- Spectron (procedural volumetric light system)
- Much less volume render noise
- NV Link support on RTX 2080 and RTX 2080 Ti (Enterprise only)
- Direct Levelset surface rendering from VDB (can be fed into Vectron)
- Scatter depth limiting (i.e. fast fog rendering)
- Cached compressed textures

ciao Beppe
Thanks for the explanation! So 2018 is the more updated / latest version of Octane :)
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bepeg4d
Octane Guru
Posts: 10321
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Yes, 2018.1.3 is the latest stable version, but we are going to publish v2019.1 (v6) very soon.
Here is the list of v2019.1(v6) features:

- Improved volume AI Denoiser
- OSL and procedural vertex displacement (vector and height)
- OSL Shaders for volume textures
- Layered material
- Composite material node
- Universal material New option: Thin wall
- New rounded edges
- Bloom/glare threshold
- Universal camera
- Geometric primitives
- AI Up-sampler
- Spectron Volumetric spotlights improvements
- Vertex Displacement Auto-Bump Shading

ciao Beppe
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divasoft
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Posts: 348
Joined: Thu Jul 01, 2010 3:59 am
Location: Russia
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isotope wrote:
bepeg4d wrote:Hi,
is up to you, v2018 is v5, here is the list of the new features of v2018:

- Cryptomatte
- Deep render passes
- Vectron (analytic geometry)
- Vertex Attributes
- Spectron (procedural volumetric light system)
- Much less volume render noise
- NV Link support on RTX 2080 and RTX 2080 Ti (Enterprise only)
- Direct Levelset surface rendering from VDB (can be fed into Vectron)
- Scatter depth limiting (i.e. fast fog rendering)
- Cached compressed textures

ciao Beppe
Thanks for the explanation! So 2018 is the more updated / latest version of Octane :)
Hi, how i can make direct Levelset surface rendering (noise) with VDB loader object?
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bepeg4d
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Location: Italy
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You need to do it in Standalone, save as .orbx, and import it back to c4doctane.
ciao Beppe
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divasoft
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Posts: 348
Joined: Thu Jul 01, 2010 3:59 am
Location: Russia
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bepeg4d wrote:You need to do it in Standalone, save as .orbx, and import it back to c4doctane.
ciao Beppe
OMG) Doesn't look too intuitive.
carterner
Licensed Customer
Posts: 40
Joined: Wed Mar 19, 2014 9:21 am

“To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual"
Who can help me, I put this file and put it in the directory as required, but open or go to the network document, and did not start the local offline document. Ask how to do
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bepeg4d
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Posts: 10321
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Hi carterner,
just re tried with both Mac and Win, R19 and R20, everything is working as expected with the offline manual here.
Please, share a screenshot of the c4doctane directory with path, thanks.
ciao Beppe
carterner
Licensed Customer
Posts: 40
Joined: Wed Mar 19, 2014 9:21 am

bepeg4d wrote:Hi carterner,
just re tried with both Mac and Win, R19 and R20, everything is working as expected with the offline manual here.
Please, share a screenshot of the c4doctane directory with path, thanks.
ciao Beppe
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bepeg4d
Octane Guru
Posts: 10321
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Ok, please remove the manual folder, and move the help folder directly into the c4doctane folder.
ciao Beppe
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