Hey guys,
I'm playing with the Octane fog and is there a way to change the scattering phase?
What I would like to achieve is more scattering in the distance.
Thanks in advance!
Octane FOG
Moderator: face_off
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
I just found out how:
Just use an 'Octane NodeGraph'
Just use an 'Octane NodeGraph'
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
Yes. You can also drag the Medium channel from the Environment onto the schematic and change the Phase there.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Thanks for the reply!
Is it possible to add texture to the fog, like noise to brake it up?
Is it possible to add texture to the fog, like noise to brake it up?
Win7 Pro x64, Phenon II 940, 8 GB, Geforce 470 - Modo, Zbrush
I'm not sure - sorry. I suggest asking general Octane rendering questions in the Octane Standalone forum.Is it possible to add texture to the fog, like noise to brake it up?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question