This is first test build with experimental SDK(2019.1-XB2). Please do not use in production environment. Any feedbacks are welcome for development and fixing the issues. Enjoy it!
This is the matching SDK for the 2019.1 XB2 Standalone
Composite material(old blend material)
New material pin for Octane materials
Round edges pin for Octane materials
Vertex/Texture displacement nodes and displacement mixer (Note that disp. mixer may not work well)
New embedded GUI controls for NODE EDITOR
Texture sampling for Octane volumes
To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also, make sure you use a driver of version 387 or higher and if you are working on Mac OS that has a CUDA driver installed that supports at least CUDA 9.1.IN ANY CRASH CASE PLEASE DO THESE!!! If you see CUDA errors follow 1,2,3,4.
1- Try different drivers, some of them could cause instability issues. Do a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...
WINDOWS ENTERPRISE BUILD (R15-R20)https://render.otoy.com/customerdownloa ... B2_win.rarWINDOWS SUBSCRIPTION(Studio) BUILD (R15-R20)https://render.otoy.com/customerdownloa ... B2_win.rarOSX ENTERPRISE BUILD (R15-R20)https://render.otoy.com/customerdownloa ... Macosx.zipOSX SUBSCRIPTION(Studio) BUILD (R15-R20)https://render.otoy.com/customerdownloa ... Macosx.zipRES file for R15Requirements:-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Updated Nvidia drivers at least 388.xx, recommended 417.22 or 419.17 (one of most recent with Cuda 9.1) and be carreful with latest drivers which can cause cuda errors. Avoids to use 418.81.
-Cuda 9.1 driver for OSX.
ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windowsTo use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manualhttps://render.otoy.com/plugindownloads ... p-html.zipV3 SAMPLE SCENES SET(make a request if you need any specific sample)https://render.otoy.com/plugindownloads ... scenes.rar
See this topic for some partial samples: viewtopic.php?f=85&t=53989CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87CHANGE LOG: https://docs.otoy.com/#60Change%20logInstallation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.
Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.
There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..
Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Cinema 4D Release 20: c4dOctane-r20.xdl64 or c4doctane_R20_demo.xlib
Cinema 4D Release 21: c4dOctane-r21.xdl64 or c4doctane_R21_demo.xlib