I've noticed that the Unity plugin does not contain feature requests.
Here are my requests:
When you add nodes to the root scene (Kernel, camera images, etc), it would be great if they survived the session. By that I mean that right now you can add nodes in Octane, but if you close Unity and come back all the nodes are gone.
It would be great if you could export the whole scene as an ORBx to be able to send it to another computer to render independently or even just save the file as a standalone ORBx (especially since all the added node settings disappear after closing Unity)
This is more of a general Octane problem, but I have not found a fast way to create a node for multiple elements easily without plugin them all manually. when I select multiple nodes and selct one of their internal nodes and click EXPAND, it would be great if all those nodes could connect to a new node instead of just one of them connecting to a new external node.
One last thing, when you select multiple nodes you can see the properties of the selected nodes (example, you select 20 render targets), it will allow you to change the properties, but that change affect only one of the nodes. It would be great to select multiple nodes and change the properties of multiple nodes.
Also, please add a "Feature request" for Octane for Unity