low resolution of texture

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Lubo
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Hi everyone
how to increase the resolution of a texture. As you can see in the live viewer the resolution is very low. I´ve changed the C4D resolution to 4096 but nothing changes.
Where is the hidden regulator?

Best regards
Screenshot_3.jpg
frankmci
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That screenshot doesn't really provide enough info to offer a suggestion. If you share a shot of the whole node network in the Octane Node Editor, you'll probably get an answer.
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aoktar
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What do you do exactly? It will use the resolution of images without tweaking anything.
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Lubo
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I do nothing special. It`s a shader of a octane shader collection.
Screenshot_4.jpg
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aoktar
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Lubo wrote:I do nothing special. It`s a shader of a octane shader collection.
Screenshot_4.jpg
This is the worst possible use of octane things. I mean that using c4d shaders, like layer/filter/etc.. It forces the plugin to bake them to bitmaps at first level of c4d shader and loose time and quality for conversion.
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bepeg4d
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Please select the Layer node and share a screenshot.
It could be surely replaced by one or more Octane nodes, without need to auto-bake it, loosing speed and flexibility.
ciao Beppe
Lubo
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Here the full Layer node.

Thank you
Screenshot_5.jpg
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bepeg4d
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Hi,
a possibile solution is to use an Octane Noise into a Gradient node to have the same behavior of the c4d noise, then use a Color Correction node to adjust the gradient noise, and use an Add node to mix the noise with the texture.
ciao Beppe
Lubo
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Hello,
please check this file and tell me what happens with the floor material. I don`t think that shader packages from pixellab or renderking are that bad, or?

Best regards
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test-file-1.zip
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