Help! antialiasing lights

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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tobyone
Licensed Customer
Posts: 9
Joined: Fri Feb 09, 2018 2:26 pm

Hi There, I have a problem with some lights in C4D. I run into this problem often.
Is there a way to antialiase my lighting so it doesn't look so jagged?

Image

i'm using a material with texture emission
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bepeg4d
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Posts: 10328
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Location: Italy
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Hi,
if the difference in exposition is too high, you can have issues with antialiasing and emitters.
You can raise the Filter value in the Kernel settings, or hide to camera the current active emitter, and create a visible fake emitter, with far less power and Visible on Diffuse option disabled.
ciao Beppe
tobyone
Licensed Customer
Posts: 9
Joined: Fri Feb 09, 2018 2:26 pm

bepeg4d wrote:Hi,
if the difference in exposition is too high, you can have issues with antialiasing and emitters.
You can raise the Filter value in the Kernel settings, or hide to camera the current active emitter, and create a visible fake emitter, with far less power and Visible on Diffuse option disabled.
ciao Beppe

thank you so much for answering me.. maybe i'm not understanding correctly.
if i raise the filter size the image becomes very very blurry, so i've kept it at 1.
Even if i make emitter 0.1 and take off defuse and secular I still get a very jagged imaged.

Image
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bepeg4d
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Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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If you set the Filter size to 1, the image is too sharp, try with 1.2/1.4 instead, please.
ciao Beppe
tobyone
Licensed Customer
Posts: 9
Joined: Fri Feb 09, 2018 2:26 pm

bepeg4d wrote:If you set the Filter size to 1, the image is too sharp, try with 1.2/1.4 instead, please.
ciao Beppe
i'm very grateful for the help... its looking way better.
thank you

Image
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