ornatrix 6

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
Contact:

Hi,
I just tried v6 and I find it really fast with octane especially when loading meshes. ( versus v4 )
Anybody use Ornatrix with octane ? and with ornatrix 6 ? What do you think ?
Thanks.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
stir
Licensed Customer
Posts: 101
Joined: Sun Apr 10, 2016 7:12 am

Would like to hear what people think about ornatrix and octane also.

I am using hairfarm today, but i find it a pain to use with octane.

cheers
-Mats
------------------------------------------------------------------------------

http://www.stir.no
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

hi there

what i cannot get to understand is how to do the shading. since the ox hair map doesnt work with octane materials.

and, not sure, how to get to extract the uv mesh from the base mesh to follow or tint the hair from a map. the textures are proyected in a very basic way.

any heads up?

thanks
User avatar
paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi MartinBoom,
gradient texture and W coordinate node in input.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

To Stir, apparentely works greate. but figuring out the shading and texturing.


HI Paride very kind of you. doesnt work for me (or not used to work with those nodes)

in linear gradient just uses the first color.

if i wanted to use a bitmap to tone different areas or what is commonly used get the texture from the supporting mesh is there any way?
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

SO!

the issue im having is with octane 2018.1.3 at least the technique Paride is describing works in octane 4 (latest)

so developers managed to destroy all Hair/fur in 2018. nice one! THANKS!


paride can you confirm this. also is there a way to apply bitmap shading to patch of ornatrix fur.? as you would with Max hair and fur modifier?


thanks to you and to de devs WTF!
SergKlyosov
Licensed Customer
Posts: 126
Joined: Wed Mar 01, 2017 9:33 am

Hi guys,

Can I apply bitmap texture for coloring Ornatrix hair?
For some reason my render show me only solid color Fur

Cheers
Win 10 64 | RTX 3090 | i9 9980XE | 64GB RAM
User avatar
paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi MartinBoo,
Regards
Paride
Attachments
02.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

Hi paride!

thanks for the reply. ok checking that off solves the gradint in w coordinate.
is there any way to apply a bitmap to the hair?
User avatar
paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi MartinBoo,
it depends on what you want to get.
Regards
Paride
Attachments
02.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Post Reply

Return to “Autodesk 3Ds Max”