haze wrote:PolderAnimation wrote:PolderAnimation wrote:I believe when there are more then 5 grayscale vertex attributes the 6th does not work. Is this correct? or is this a bug?
please
Currently the maximum number of greyscale attributes is 4, and the maximum number of color attributes is 2. We limit this so that it doesn't affect performance too much
Understandable, I tried a workaround and combined 3 single float values in one vector and with osl and getattribute to get a single float value again, but I did not succeed in that. Do you know if this is possible?
Or could we have the option to use one of the 3 values of a vector in a greyscale attribute?