The subscription build of 2018.1 is still a beta release and only on 1 GPU temporarily while we work on a final release that works on 2 GPUs without NVLink.Singular1974 wrote:It will only support 1 gpu moving forward? Are you kidding me? I bought this setup knowing my octane subscription would support my 2080ti and my old 980ti - now you're renegging on that? Will you provide an avenue for customers to get their money back? This is insane.
Cinema 4D version 2018.1-RC4 (Test version)
Moderators: ChrisHekman, aoktar
- Singular1974
- Posts: 19
- Joined: Fri Nov 23, 2018 7:17 pm
Thank you for explaining that this was temporary. Apologies for flipping out.Goldorak wrote:The subscription build of 2018.1 is still a beta release and only on 1 GPU temporarily while we work on a final release that works on 2 GPUs without NVLink.Singular1974 wrote:It will only support 1 gpu moving forward? Are you kidding me? I bought this setup knowing my octane subscription would support my 2080ti and my old 980ti - now you're renegging on that? Will you provide an avenue for customers to get their money back? This is insane.
Cinema4D just freeze on startup with this version.
RC1 is still fresh
RC1 is still fresh
Apply release notes.omegear wrote:Cinema4D just freeze on startup with this version.
RC1 is still fresh
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks for the report. It turns out this was an issue in Octane core, which we have fixed for the next release.vinceream wrote:I am noticing an issue with the LiveDB window that is glitching all the preview files. I am able to open up the targa files just fine in Photoshop. Is anyone else seeing the same thing?
I have a scene with a character with a Blend material with displacement at 0.3. When I put an OctaneLight in the scene and I uncheck Camera Visibility or a put General Visibility at zero, my character disappear. If I delete the Displacement node, my character reappear. It concerns this version, I did not have this behavior before.
Λrtist • Director • Designer
[1]2920X - 64GB RAM - 4*RTX 2080TI
[2]1950X - 64GB RAM - 4*GTX 1080TI
[1]2920X - 64GB RAM - 4*RTX 2080TI
[2]1950X - 64GB RAM - 4*GTX 1080TI
Did you try with a octane material and same displacement? Do you a fine uv mapping?Mysterium wrote:I have a scene with a character with a Blend material with displacement at 0.3. When I put an OctaneLight in the scene and I uncheck Camera Visibility or a put General Visibility at zero, my character disappear. If I delete the Displacement node, my character reappear. It concerns this version, I did not have this behavior before.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I just try with a sphere in a new scene and other random image in displacement with a glossy material. Same result
Λrtist • Director • Designer
[1]2920X - 64GB RAM - 4*RTX 2080TI
[2]1950X - 64GB RAM - 4*GTX 1080TI
[1]2920X - 64GB RAM - 4*RTX 2080TI
[2]1950X - 64GB RAM - 4*GTX 1080TI
I cannot reproduce the problem. Could you collect and send me your new scene with a screenshot from whole c4d interface to show it?Mysterium wrote:I just try with a sphere in a new scene and other random image in displacement with a glossy material. Same result
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw