This is a test I did to see how much I could play with light's in pre 2.3 5
I let it run for 10 hours on my 480 GTX, a lot of noise reduction made with the new slide in 2.3 5 but I had to do half res and do some photoshop tricks to make it less noisy. but still great improvments in 2.3 5 good work guys!, looking forward to 2.3. 6 !
Attached image is Original Octane Render in full res, then the fixed and "half-res" photoshopped version.
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Wire Lamp 2.3 5 test
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.


there are strange blue spots in the center of bright areas, it's because you had to overexpose in the tone-mapper?
ciao beppe
Bulwerk: Thank you, it was the shadow play I wanted to capture with this test. The speed was around 1.2 - 1.42 Megapixels
bepeg4d: Thank you, I have 3 small sphere's emitting light from within the cylinder and those blue spots are all close to these sphere so yes I think it is the tone-mapper going crazy at the high intensity so close to the spheres emitting light.
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bepeg4d: Thank you, I have 3 small sphere's emitting light from within the cylinder and those blue spots are all close to these sphere so yes I think it is the tone-mapper going crazy at the high intensity so close to the spheres emitting light.
/M
matej, Yep I agree, but I sorta made this test now because I think 2.3 6 will handle these sort of hidden lights a lot better and I am looking forward to compare when 2.3 6 comes 
/M

/M