zbynekkrulich wrote:Hey Juanjo,
I put NVLINK to test and it seams that octane crashes when I hit the VRAM capacity of one card - is VRAM pooling one of the features?
I simply created high-poly geo ... do you have any better idea to test if it is working, pls?
To be honest, I'm not even sure if this feature is exposed in the plugins yet. Do you know what happens with Standalone if you try to render a huge scene? You could try to export it from Houdini using the scene exports functions.