How do I output 16 bit images from a render? In the Maya render Globals, I select PNG, 16bit but every time I sitll get an 8 bit output. Same thing happens if I use Tiff 16 bit or any other format. I thought that now Octane respected Maya's image output selection, whereas in much older versions it didn't? Either way, I can't figure it out so help is much appreciated--Thanks!
I'm in Maya 2018.5 and Plugin V 4.something (I have no clue how to find my plugin version)
How to output 16bit renders?
Moderator: JimStar
- itsallgoode9
- Posts: 894
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
- itsallgoode9
- Posts: 894
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
Hello? Any help on this basic question. I'm not clear if i'm doing it wrong or if it's broken 

- itsallgoode9
- Posts: 894
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
awesome support otoy. Top notch!
how about I make this easier, since typing a response is too time consuming for you... Just type 1or 2 in a response:
1= 16 bit output of Maya is broken
2= There is something specific/not straight forward that needs to be done to get a 16 bit image output.

how about I make this easier, since typing a response is too time consuming for you... Just type 1or 2 in a response:
1= 16 bit output of Maya is broken
2= There is something specific/not straight forward that needs to be done to get a 16 bit image output.
- itsallgoode9
- Posts: 894
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
thanks for looking into it Jimstar. I didn't know this would've been classified as a bug (as I didn't yet know if I was just doing something wrong and the feature worked. feel free to the thread if it belongs there.
- itsallgoode9
- Posts: 894
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact: