Cinema 4D version 4.01.1-R2 (stable) 13.12.2018

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Ferdinand13
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Posts: 154
Joined: Sun Apr 03, 2016 4:21 pm
Location: United Kingdom

I've come across an issue, where the Object Layer Color and the Shadow Passes don't match.

Here's the combined image I get - see the bright line on the edge of the object?
Combined.jpg
This is the Object Layer Color Pass on its own (the object color is red and with the green and blue channels set to the red channel it comes out white).
Matte.jpg
And this is the Shadow Pass.
Shadow.jpg
Now when I use the Object Layer Color Pass to cut out the object from the Shadow Pass, the same line occurs.
ShadowWithMatte.jpg
Ergo, the two passes don't match, by quite a bit. Is this a bug and how can I fix it? Cheers!
Custom PC, Intel Core i7-6800K, 48GB RAM, 3x MSI GeForce RTX 2080 Super Seahawk EK, Windows 10
Razer Blade Pro 17, Intel Core i7-10875H, 32GB RAM, 1x NVIDIA GeForce RTX 3080, 1x EVGA GeForce GTX 1080 Ti Hybrid (eGPU), Windows 10
sdanaher
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Not sure if already asked but please disable denoising for Mat ID passes - it breaks them.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
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Ferdinand13
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Posts: 154
Joined: Sun Apr 03, 2016 4:21 pm
Location: United Kingdom

sdanaher wrote:Not sure if already asked but please disable denoising for Mat ID passes - it breaks them.
Hi sdanaher,

I didn't use any denoising in this render. Any idea, why this happened anyway?
Custom PC, Intel Core i7-6800K, 48GB RAM, 3x MSI GeForce RTX 2080 Super Seahawk EK, Windows 10
Razer Blade Pro 17, Intel Core i7-10875H, 32GB RAM, 1x NVIDIA GeForce RTX 3080, 1x EVGA GeForce GTX 1080 Ti Hybrid (eGPU), Windows 10
sdanaher
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Sorry Ferdinand13 - not meant for you, meant for Ahmet as a global comment.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
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thanulee
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Posts: 712
Joined: Sat Dec 19, 2015 11:00 pm

Hi, splines do not render in PV while i see em in LV when inside a cloner.
Is that a limitation or did i do something wrong?

file: https://www.dropbox.com/s/02k9ms8a9l0hw ... s.c4d?dl=0

ty
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Ferdinand13
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Posts: 154
Joined: Sun Apr 03, 2016 4:21 pm
Location: United Kingdom

Hey, I hope nobody minds me bumping this again, but I haven't heard any reply and I'm desperate to solve this. My entire workflow for this project is based on the shadow pass matching all the other passes, that I need to get this fix. Anybody got an idea what could cause this discrepancy between the shadow pass and the object layer color pass? Ahmet maybe? Thanks for letting me know!

Ferdinand13 wrote:I've come across an issue, where the Object Layer Color and the Shadow Passes don't match.

Here's the combined image I get - see the bright line on the edge of the object?
Combined.jpg
This is the Object Layer Color Pass on its own (the object color is red and with the green and blue channels set to the red channel it comes out white).
Matte.jpg
And this is the Shadow Pass.
Shadow.jpg
Now when I use the Object Layer Color Pass to cut out the object from the Shadow Pass, the same line occurs.
ShadowWithMatte.jpg
Ergo, the two passes don't match, by quite a bit. Is this a bug and how can I fix it? Cheers!
Custom PC, Intel Core i7-6800K, 48GB RAM, 3x MSI GeForce RTX 2080 Super Seahawk EK, Windows 10
Razer Blade Pro 17, Intel Core i7-10875H, 32GB RAM, 1x NVIDIA GeForce RTX 3080, 1x EVGA GeForce GTX 1080 Ti Hybrid (eGPU), Windows 10
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bepeg4d
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sbstnc wrote:
bepeg4d wrote:Hi sbstnc,
please, go to System Preferences/CUDA and share a screenshot of the panel, thanks.
ciao Beppe
https://www.dropbox.com/s/b6i6egvgt1yb2 ... 8.jpg?dl=0

From my understanding when I updated to 4.0 (various R releases), while I had to update CUDA and drivers on PC, Mac was fine to use existing.
I may have missed some vital information in a post? I tend not to update if everything is stable. As I said in previous post, changing from 4.0 to 4.01 (with no other system change) sees a huge slowdown in performance, while working in C4D with LV on and when rendering to PV.

Thanks
and Happy New Year! :)
Hi,
my suggestion is to install the latest Apple Security Update for Sierra, and update the drivers to 378.05.05.25f12:
FDB4A024-C04B-42A3-8FB7-5C5852C5AB14.jpeg
ciao Beppe
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thanulee
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Joined: Sat Dec 19, 2015 11:00 pm

Hello. Relink textures doesnt work in R20. Could u check please? thanks
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aoktar
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thanulee wrote:Hello. Relink textures doesnt work in R20. Could u check please? thanks
Yes I did in past. Don't know why, I haven't change anythings between R19 and R20.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
sbstnc
Licensed Customer
Posts: 120
Joined: Mon Jul 25, 2016 1:21 am

Will 4.01.1R2 C4D plugin work with the new 4.02 Standalone?
Interested in some of the bug fixes in that release.
Thanks
S
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