I still got this bug... even after 4.01.1 R2. Its annoying: the render preview inside the node editor previews the image textures better than the main shader editor preview... also the shader preview mode in the live viewer won't work with the images nodes.r4dn wrote:Kalua wrote:I mean the Shader editor preview window (see image attached).aoktar wrote: What's render preview? Sounds like having wrong dlls.
So far it happens only with files created in 4.00 and now are opened with 4.01.1. New files created with 4.01.1 are working as it should.
Dlls are fine.
Hi there,
did you find a solution, because I have the same problem.
the double click does not work! nothing happens
thx
Cyril
After starting to render the main scene in the live viewer most shaders previews start to "recognize" the textures in it's preview. Its weird and annoying since I have to tweak my shaders in the live viewer with scene itself...
So far it only happens with the image textures nodes. I wonder if its releated with the new "Use texture cashing" feature since this bug started right after it's implementation...
                                                                
                            
