I'm rendering a label and I have an hdri environment which does the job nicely, but I need a little more light on the right, so I added an area light.
When I render, there's a distinct line vertically I can see in the label. I can't seem to get rid of it apart from not using the additional light.
I have tried all the options in the light tag but I can't figure out what's causing it. The label has roughness so shouldn't show the edge of anything or any sharp lines.
Can anyone help please?
problem with light and hdri environment
Moderators: ChrisHekman, aoktar
are you sure its not the edge of your light?
you should be able to use a technique similar to whats described here to make a softer light.
Left is a standard area light.
Right has a gradient in the texture slot.
Top has a gradient in the texture slot, but general visibility is turned down.
you should be able to use a technique similar to whats described here to make a softer light.
Left is a standard area light.
Right has a gradient in the texture slot.
Top has a gradient in the texture slot, but general visibility is turned down.
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- gradient_texture.zip
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OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Smaller/brighter light further away? Think about it the same way you'd do it in the real world.
Can you post your scene, or something simplified that has the same issue?
Can you post your scene, or something simplified that has the same issue?
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti