Thank you! I've been surprises how easy It was to setup and to render! I expected more fireflies and artifacts in the glass, back lighted by three cylinder emiters.
Congrats Radiance!
OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [OBSOLETE]
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- marchermitte
- Posts: 283
- Joined: Sat May 29, 2010 9:25 pm
- Location: Geneva
- Contact:
Marc Hermitte
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
Correct! ok now with maxdepth set to 8 it raised the megasamples to 2.33 but I trust Radiance and his team about Octane being slower but more productive and with less fireflies though the new tool is really handy (Hotpixel plugin was not running on my Win 7 64).matej wrote:v4 has pathtracing maxdepth default 8, v5 16. Check if this is the cause.justix wrote:Right I'm testing with the benchmark in pathtracing and I have 2.06 Megasamples compared to the intermediate pre 2.3 v4 running 2.44 Megasamples, is that normal or should I look
into something? (2.69 with 10.22b)
Where? can't find this setting, is it a material ocer the Live DB? bit lost on thismarchermitte wrote:justix wrote:the new sanded glass fonction...

Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Go to the front page of this website, log into the customer area, there you can deactivate the account and use it again on another computer (with one hour delay).cgbeige wrote:the joys of activation. I forgot to deactivate Octane on the Mac Pro I just sold so now I can't use this.
who do I email?
always non predictable crashes while connecting.
In all case, a just exported scene crashes all the time when I try to connect a node to the mesh.
After exporting, if I save the scene; new; open the saved file, the scene is stable again.
I experience this since early pre2.3
In all case, a just exported scene crashes all the time when I try to connect a node to the mesh.
After exporting, if I save the scene; new; open the saved file, the scene is stable again.
I experience this since early pre2.3
win 7 64 | i7 2600 3.4Ghz | 8Go | GTX 580 | 3dsmax | Octane for MAx 3.01 |Driver 306.23 |CUDA Driver 5.00
Have you. Tried installing the latest drivers from the nvidia maipage ?gzavye wrote:always non predictable crashes while connecting.
In all case, a just exported scene crashes all the time when I try to connect a node to the mesh.
After exporting, if I save the scene; new; open the saved file, the scene is stable again.
I experience this since early pre2.3
Also, try to monitor your gnu temperature with a tool like evga precision
...
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB