Hi all,
I have a Realflow Mesher object that I am try to Displace in Octane 4. I am coloring the mesher with a black and white Perlin Noise from Octane's Noise Node, however when I pipe this same texture into the displacement node, no displacement happens. If I connect a C4D Noise Node, displacement works. Any idea why Octane's Noise isn't working?
Thanks for any help,
Monty
Octane Noise Doesn't Work On Displacement
Moderators: ChrisHekman, aoktar
Try piping the Noise node into a Baking Texture node first and then into the Displacement.
Octane's Displacement actually requires an image, not procedural noise, in order to work. It works with the C4D native noise because Octane first converts it to an image before applying it.
Cheers
TO
Octane's Displacement actually requires an image, not procedural noise, in order to work. It works with the C4D native noise because Octane first converts it to an image before applying it.
Cheers
TO
Exactly what It does, thanks!volumeboy wrote:Try piping the Noise node into a Baking Texture node first and then into the Displacement.
Octane's Displacement actually requires an image, not procedural noise, in order to work. It works with the C4D native noise because Octane first converts it to an image before applying it.
Cheers
TO
Octane For Cinema 4D developer / 3d generalist
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