Octane Noise Doesn't Work On Displacement

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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MontyVFX
Licensed Customer
Posts: 34
Joined: Mon Dec 19, 2016 11:49 pm

Hi all,

I have a Realflow Mesher object that I am try to Displace in Octane 4. I am coloring the mesher with a black and white Perlin Noise from Octane's Noise Node, however when I pipe this same texture into the displacement node, no displacement happens. If I connect a C4D Noise Node, displacement works. Any idea why Octane's Noise isn't working?

Thanks for any help,
Monty
volumeboy
Licensed Customer
Posts: 5
Joined: Wed Apr 05, 2017 3:21 pm

Try piping the Noise node into a Baking Texture node first and then into the Displacement.
Octane's Displacement actually requires an image, not procedural noise, in order to work. It works with the C4D native noise because Octane first converts it to an image before applying it.
Cheers
TO
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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volumeboy wrote:Try piping the Noise node into a Baking Texture node first and then into the Displacement.
Octane's Displacement actually requires an image, not procedural noise, in order to work. It works with the C4D native noise because Octane first converts it to an image before applying it.
Cheers
TO
Exactly what It does, thanks!
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