Why is Octane exploding my geometry?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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alecmaassen
Licensed Customer
Posts: 64
Joined: Wed Jun 04, 2014 5:29 pm

From looking at this image below, you can see that octane is basically exploding my geometry when I send it to the render queue. This does not happen at all when I use the live viewer...

Anyone know what could be causing this?

Thanks
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tanks_rolling.jpg
frankmci
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Location: Washington DC

Might it be a motion blur problem, and your render queue job is set to use a different camera with different blur settings?
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aoktar
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Octane's itself cannot do that. Send me your scene if you cannot find what happens!
Octane For Cinema 4D developer / 3d generalist

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alecmaassen
Licensed Customer
Posts: 64
Joined: Wed Jun 04, 2014 5:29 pm

As of right now there's no motion blur or anything. I'm using octane scatter to spread out some trees and I'm almost positive that's what's causing it. I'm rendering on 3 1080ti's so VRAM shouldn't be an issue. I just moved the seed so I'm going to see if that works. If it doesn't Ill upload the scene though.
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