From looking at this image below, you can see that octane is basically exploding my geometry when I send it to the render queue. This does not happen at all when I use the live viewer...
Anyone know what could be causing this?
Thanks
Why is Octane exploding my geometry?
Moderators: ChrisHekman, aoktar
Octane's itself cannot do that. Send me your scene if you cannot find what happens!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- alecmaassen
- Posts: 64
- Joined: Wed Jun 04, 2014 5:29 pm
As of right now there's no motion blur or anything. I'm using octane scatter to spread out some trees and I'm almost positive that's what's causing it. I'm rendering on 3 1080ti's so VRAM shouldn't be an issue. I just moved the seed so I'm going to see if that works. If it doesn't Ill upload the scene though.