Hi Guys,
We have a complex scene a dragon flying over a mountain shot, We tried to turn on motion blur both vertex motion blur
and object motion for the dragon. It rendered in a strange way and crashed after few frames. ( movable proxy and motion blur enabled )
Download link
https://we.tl/t-X76fOcBKIM
1 file
v3_red_mo.mov
We did another test with max multi pass motion blur, it rendered more accurately but extremely slow and it applied only to beatify pass
Please help
Thanks
Jimmy
Character rig motion blur issue
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- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi jim99,
diplacement map doesn't work with displacement (works with camera MB only), It's a SDK issue.
The only solution I can think of is to transform displacement map to geometry.
Regards
Paride
diplacement map doesn't work with displacement (works with camera MB only), It's a SDK issue.
The only solution I can think of is to transform displacement map to geometry.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi paride4331,
Thanks for your reply..
So object motion blur doesn't work with displacement map? This makes everything very hard for high-end renderings...
whats camera motion blur where can we find it? motion vector doesn't work very well too..
Cheers
Jimmy
Thanks for your reply..
So object motion blur doesn't work with displacement map? This makes everything very hard for high-end renderings...
whats camera motion blur where can we find it? motion vector doesn't work very well too..
Cheers
Jimmy
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi Jim99,
Render Setup > render setting > motion blur
Regards
paride
Render Setup > render setting > motion blur
Regards
paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid