For me, though I'm not using LW, but rather Maya and Standalone... I just found 16GB of converted textures, and some "orm" and "orbx" files in %AppData%\..\local\OctaneRender\Cache
would be swell if this could be re-located somewhere else, without having to resort to folder links.
I just tested and the cache folder is generated in Octane Render Standalone (presumably this might happen as well in a plugin since the engine is creating the cache)
Not sure why this is such a mystery (all posts I could find on otoy forum seem "baffled" by the existence of a potentially gigantic cache folder - granted ppl asking aren't really specifying exactly where this cache folder is in the first place.
any suggestions where one might move this folder and how to do so?