Liquid and glass

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fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

Hi,
is it the best way to simulate liquid and glass in octane? I mean with the liquid that overlaps the glass. Or do you use other ways?
Furthermore do you use fake shadows?
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glass and liquid.jpg
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paride4331
Octane Guru
Posts: 3862
Joined: Fri Sep 18, 2015 7:19 am

Hi fabrizio_s,
try to take a look here:
viewtopic.php?p=6577#p6577
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

Hi Paride and thanx for the link.
I tried the other method (the Phil method 2) but the glass and the water looks different and the refraction of the straw is a bit unreal.
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2.jpg
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paride4331
Octane Guru
Posts: 3862
Joined: Fri Sep 18, 2015 7:19 am

fabrizio_s wrote:Hi Paride and thanx for the link.
I tried the other method (the Phil method 2) but the glass and the water looks different and the refraction of the straw is a bit unreal.
viewtopic.php?p=6577#p118366
viewtopic.php?p=6577#p156290
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

thanks
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