Worng emitterprop rendering

Poser (Integrated Plugin developed by Paul Kinnane)

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calvados
Licensed Customer
Posts: 79
Joined: Sun Aug 02, 2015 1:58 am

This trouble is V3.08.2 and V3.07.

I found Rendering trouble on case of emitterporp with Opacity as 0.

This sample scene has 3 emitterporp with Opacity as 0.
Poser scene has 3 emitterprop with Opacity as 0
Poser scene has 3 emitterprop with Opacity as 0
Direct Light is correct rendering, it is nothing on rendering result.
But you can find emitterpops on refrection of mirrors :D
Poser scene has 3 emitterprop with Opacity as 0
Poser scene has 3 emitterprop with Opacity as 0
This trouble is same as PMC & Path Tracing.
Attachments
You can find lights on mirrors.
You can find lights on mirrors.
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Hide it and disable "Visible on Specular". Then you will not see it reflect on specular surfaces.
light.JPG
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
calvados
Licensed Customer
Posts: 79
Joined: Sun Aug 02, 2015 1:58 am

Oh !!!
Thank you so much !!
I will try it !
calvados
Licensed Customer
Posts: 79
Joined: Sun Aug 02, 2015 1:58 am

I test your suggested option ... and this result is exactly wrong ... because all of Specular gone ... no effect of skin and another.
Therefore, I need another Specular light source or different setting of light position, that is escape view of mirror object.

I feel this is not problem of setting of illumination, it is just process wrong of opacity setting .
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

I don't think Octane can do that. You are asking for an emitter to hide from specific materials and show on others.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
calvados
Licensed Customer
Posts: 79
Joined: Sun Aug 02, 2015 1:58 am

Why you this that "don't think Octane can do that".

Poser SuperFly can do this.
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

I use OC4 RC2 and there you can isolate the mirrors and put them in a Object Layer Map. Then mask the light in the Object Layer and hide the lights from the scene. Then the mirrors will not see or reflect the lights but everything in the scene will.
Maybe you can do something similar with layers in the current plugin version - I don't know.

But in OC4 it looks like this:
OC4_01.JPG
OC4_02.JPG
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Erick
Licensed Customer
Posts: 249
Joined: Thu Sep 13, 2012 9:40 am

Zay wrote:I use OC4 RC2 and there you can isolate the mirrors and put them in a Object Layer Map. Then mask the light in the Object Layer and hide the lights from the scene. Then the mirrors will not see or reflect the lights but everything in the scene will.
Maybe you can do something similar with layers in the current plugin version - I don't know.

But in OC4 it looks like this:
OC4_01.JPG
OC4_02.JPG
Ohh, Yay!
That would be a dream come true, hehe.
How long I've been waiting for this.
Hopefully this will somehow find it's way into the Poser plugin as well.
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