Hello. I got this issue from world creator and they told me to ask here as well, if there is any clamping operation behind the scenes when i import a texture for displacement.
I got heavy banding in 8bit (expected) but still minor banding in 32bit. Any thoughts? If u need image to check let me know to send u in a pm.
Thanks
World Creator on displacement
Moderators: ChrisHekman, aoktar
Ensure everything is 16/32 bit in displacement pipeline.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It is, thats why im asking. World creator ppl tell me its fine on their side so i have to ask
So after few tests on other engines and talking with WC devs, problem seems to be octane (or me).
Here is a scene with wc project/32bit tiff/c4d project to give it a look.
https://www.dropbox.com/sh/qcnv4f0bqyao ... 6xh2a?dl=0
See image btw
Here is a scene with wc project/32bit tiff/c4d project to give it a look.
https://www.dropbox.com/sh/qcnv4f0bqyao ... 6xh2a?dl=0
See image btw
Hi Thanulee,aoktar wrote:Ensure everything is 16/32 bit in displacement pipeline.
In your image texture node, you have Channel Format set to half (16bit) instead of float (32bit). Update this, and you should get rid of the banding.
http://www.aoktar.com/octane/ImageTexture.html
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Heya, ya Iam set to float and i still see this issue. But im on 3.07. I dont know why on ur file doesnt appear to be float maybe its 3.07 to 3.08 difference?
That's a different float. Yes I am on 3.08, not sure about 3.07
Last edited by niestudio on Tue Jul 03, 2018 2:30 pm, edited 1 time in total.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Looks like 32bit support in displacement is new in 3.08
viewtopic.php?f=9&t=64067&p=326379&hilit=32bit#p326379
Can you output 16bit from world creator or, I wonder if you can change your image to 16bit in photoshop and achieve acceptable results.
viewtopic.php?f=9&t=64067&p=326379&hilit=32bit#p326379
Can you output 16bit from world creator or, I wonder if you can change your image to 16bit in photoshop and achieve acceptable results.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Thanks! Image is 32 bit no reason from WC, while with 16 i could achieve same results. Its 3.08 that i need to upgrade! thanks again