BRDF Error?
Moderator: juanjgon
- lstudios3d
- Posts: 38
- Joined: Wed Mar 08, 2017 10:55 pm
I was using the BRDF shading models to use anisotropy with the metallic material but noticed a weird render error. I've noticed something similar before but figured it was an issue with the geometry. I don't think that should be the issue here. But rendering using Octane as the model seems to render fine but all 3 of the other models have an error. Is this a bug or is there something I should check?
- Attachments
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- Octane_Smooth.jpg (47.09 KiB) Viewed 925 times
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- Octane.jpg (47.28 KiB) Viewed 925 times
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- Ward.jpg (46.45 KiB) Viewed 925 times
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- Beckmann.jpg (46.08 KiB) Viewed 925 times
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- GGX.jpg (47.43 KiB) Viewed 925 times
Hi,
Are you working with the latest 3.08.1.0 plugin build? I think that some issues related to the shading have been fixed in the last couple of builds. It could be also a precision issue related to the kernel epsilon parameter, not sure. If you want to send me the scene, I could take a look at it here.
Thanks,
-Juanjo
Are you working with the latest 3.08.1.0 plugin build? I think that some issues related to the shading have been fixed in the last couple of builds. It could be also a precision issue related to the kernel epsilon parameter, not sure. If you want to send me the scene, I could take a look at it here.
Thanks,
-Juanjo