I have an object that acts as a magical ball/sphere. it got all kinds of textures/materials. generally, it's a sphere with a special textures. Octane doesn't import it correctly.
here it is in firefly:
this is how octane imports:
after some tweaks (color change/opacity) that's what I could get. it won't show the "magical" texture:
poser material nodes:
I'm trying to figure out why this is happening with some materials, while others (most of them, actually) transfer without any problem.
thanks for your help.
light sphere material transfer
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I think you might need a Diffuse material with an Emission.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- gsfcreator
- Posts: 129
- Joined: Sat Mar 31, 2018 9:45 pm
the thing is, I can't animate the lights (Emitters) in octane (or can i?). when I want to do a simple thing, such as creating a flickering light sphere, I keyframe the sphere/the light attached to it in poser. is there any way do achieve this in octane?face_off wrote:I think you might need a Diffuse material with an Emission.
Paul
also, how do I control the fall-off of the light?
Core I7-8700K, 32RAM, GTX1080Ti, win10
You should be able to use dial-linking to do this. Connect the emitter power to a dial and keyframe that dial.
https://docs.otoy.com/PoserH/PoserPlugi ... inking.htm
Paul
https://docs.otoy.com/PoserH/PoserPlugi ... inking.htm
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- gsfcreator
- Posts: 129
- Joined: Sat Mar 31, 2018 9:45 pm
face_off wrote:You should be able to use dial-linking to do this. Connect the emitter power to a dial and keyframe that dial.
https://docs.otoy.com/PoserH/PoserPlugi ... inking.htm
Paul
thanks, Paul! so much to learn.
Core I7-8700K, 32RAM, GTX1080Ti, win10