Can mirrored normal maps bug be corrected from Modo Plugin?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

Oh, and how could I forget blender cycles? Works perfect in cycles too. Can this really be such a difficult thing to solve if all these other renderers handle it fine?
Juanlife
Licensed Customer
Posts: 14
Joined: Wed Oct 10, 2012 3:33 am

same problem here with 3dsmax plugin, all mirrored items are shown bump maps inverted, the big problem is I am using a lot of this maps in a lot of items throw rail clone plugin, what can i do?, invert normal map is not a solution.
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