(V4 with Eliza).
this is how it looks on poser:
and that's in the Octane render. look what happened to her leg


any idea how to fix this issue?
<3
Moderator: face_off
changed it to no avail. i tried changing it to all of the figures as well (shoes/socks and the figure itself). same results. what else can it be?face_off wrote:Try changing the skinning method to Figure->Skinning Method->Poser Unimesh.
Paul
I'm not sure - sorry. I have never seen that before. Double check that all body parts of the figure are scaled to 100%. And try deleting the shoes to see if that fixes it.what else can it be?
I deleted all the props and rendered only the figure. same result. thats a basic V4 with morph++ and a Eliza (renderosity). it renders perfectly in firefly. the issue is within OR and the import process...face_off wrote:I'm not sure - sorry. I have never seen that before. Double check that all body parts of the figure are scaled to 100%. And try deleting the shoes to see if that fixes it.what else can it be?
Paul
wimvdb wrote:The legs render normally for me with Eliza morphs applied.
It does not look like a mesh break either. It almost looks as if there is negative displacement active. But the supplied skin textures of Eliza do not have displacement maps.
Is there a displacement node active in material for the feet? Check in the plugin material.
you are a mere genius. I disconnected the displacement and the issue solved!wimvdb wrote:The legs render normally for me with Eliza morphs applied.
It does not look like a mesh break either. It almost looks as if there is negative displacement active. But the supplied skin textures of Eliza do not have displacement maps.
Is there a displacement node active in material for the feet? Check in the plugin material.