Hey all.
Is it possible to feed a noise texture into the "Scattering" input of the "Scaterring Medium" tag? I was hoping to create something like the attached image but with different shapes. I can achieve something similar in Cycles4D but can't seem to get it working in Octane. Any ideas?
Ta,
Chris
Scattering Medium Art
Moderators: ChrisHekman, aoktar
Hi Chris,
you cannot use shaders in the medium node, but you can generate the volume with noise or other shaders, have a look at this example as a starting point: ciao Beppe
you cannot use shaders in the medium node, but you can generate the volume with noise or other shaders, have a look at this example as a starting point: ciao Beppe
- hellochristhompson
- Posts: 4
- Joined: Mon Dec 12, 2016 12:57 am
Thanks bepeg4d!
I figured that would be the case. Your example is great but it's not quite what I needed as I was hoping to apply the effect to various models, not just a cube or sphere. Oh well, onwards and upwards!
Ta,
Chris
I figured that would be the case. Your example is great but it's not quite what I needed as I was hoping to apply the effect to various models, not just a cube or sphere. Oh well, onwards and upwards!
Ta,
Chris