OctaneRender™ Standalone 3.08 RC 3

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rrbarb
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happyMacs here..
rndr2-0_1.png
rndr1-0_1.png
./rrb
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abstrax
OctaneRender Team
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aufwind wrote:Hi,

thanks for fixing the bump map issue with box projection.

I think I have found another issue with bump mapping.
The appearance of shiny materials with a bump map applied look quite different in 3.08 compared to 3.07.
Is this intentionally? When bump strength is set to 0 both look the same.

There's a lot of noise on the chairs on the right side, which didn't occur on 3.08 RC2

Render 3.07
3.07.jpg
Render 3.08 RC3
3.08RC3.jpg
Could be a bug. Could you send me the room with only the chairs, so we can check? Thank you.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
sbstnc
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bepeg4d wrote:Hi,
I can confirm that 3.08 RC 2 and 3 works correctly on Mac with internal Nvidia or via eGPU, and you need to update both CUDA and GPU drivers to 387.xx, in both Sierra or High Sierra:
CB51AD5C-A9D0-4ABD-A62D-B5D560F8AA4F.jpeg
ciao Beppe
Thankyou so much! I was indeed confused as to driver versions.
Thanks also rrbarb for similar confirmation. I use a Mac Pro 2013 not the 2010/11 but still same same, really :D
Gonna jump on this today then and try it out!
aufwind
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abstrax wrote: Could be a bug. Could you send me the room with only the chairs, so we can check? Thank you.
Hi Abstrax, here a stripped down version of the scene. Thanks for checking.
Attachments
SM.zip
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abstrax
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Location: Auckland, New Zealand

Thanks a lot for the reports. Yes, there was a bug introduced into the glossy material with RC 3, which Roeland fixed today. We found some other issue with the non-Octane BRDFs and try to solve it too and are planning to make another build tomorrow. Apologies for the trouble.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
cfrank78
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Marcus, do you also have found the issue with drivers above 390.xx and sometimes not showing cuda devices?

Searched the forum and especially gtx 7xx cards seem to have that problem!

Have a nice day - Chris!
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PolderAnimation
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Hi Abstrax,

I found that displacement maps only work on the first uv set, other uv sets are ignored.
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lassinger
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gpu driver 387.xx is not available for Sierra... ;(

bepeg4d wrote:Hi,
I can confirm that 3.08 RC 2 and 3 works correctly on Mac with internal Nvidia or via eGPU, and you need to update both CUDA and GPU drivers to 387.xx, in both Sierra or High Sierra:
CB51AD5C-A9D0-4ABD-A62D-B5D560F8AA4F.jpeg
ciao Beppe
.
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Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
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rrbarb
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macOS Sierra

CUDA = 387.128

GPU = 378.05.05.25f04

./rrb
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abstrax
OctaneRender Team
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Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

lassinger wrote:gpu driver 387.xx is not available for Sierra... ;(

bepeg4d wrote:Hi,
I can confirm that 3.08 RC 2 and 3 works correctly on Mac with internal Nvidia or via eGPU, and you need to update both CUDA and GPU drivers to 387.xx, in both Sierra or High Sierra:
CB51AD5C-A9D0-4ABD-A62D-B5D560F8AA4F.jpeg
ciao Beppe
We are currently using only the CUDA 8.0 toolkit, because on our test iMac, the latest CUDA driver doesn't work. I.e. you should be able to use any CUDA driver that supports CUDA 8.0 or higher. I will update the release notes.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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