I am rendering a simple model with 4.0
On certain area surfaces with glass the doineser gives me black areas. Is there something wrong with the settings?
I tried with another material (plastic) and got the same results.....!
Thank you
Denoiser in 4
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
What I did I increased the Caustic blare at the kernel and this solved the problem
I cannot figure out how caustic blare is related in general. In other words I have no idea.
What setting should someone have in caustic blare.
Really appreciate any help.
I cannot figure out how caustic blare is related in general. In other words I have no idea.
What setting should someone have in caustic blare.
Really appreciate any help.
ASUS Z10 PE-D8 WS/2 x XEON E5-2680 V4/64GB RAM/1xQuadro M5000/2x NVIDIA GTX TITAN Pascal/ Windows 10/ Archicad 20
we found a bug in the denoiser code and will be fixed in the next release. I'm collecting scenes where denoiser doesn't work, I would like to have this scene for testing and add it to the training data if required. So if you can, please send me the scene.